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Merges triangles of a polygonal object into four-sided faces.

Node nameParentsClassificationMFn typeCompatible function sets

Related nodes

polyBevel, polyPlanarProj, polyProj, polySoftEdge, polySubdEdge, polyMoveVertex, polyMoveEdge, polyExtrudeEdge, polyMoveFace, polyChipOff, polyExtrudeFace, polySewEdge, polySphProj, polyCylProj, polyMergeVert

Attributes (5)

angle, keepGroupBorder, keepHardEdges, keepTextureBorders, maya80

Long name (short name)TypeDefaultFlags
angle (a) angle (double)30.0degoutputinputconnectablestorablekeyable
Angle threshold used to determine if triangles are merged or not. Range is [0,180]. A value of 0 means only co-planar triangles will be merged.
keepGroupBorder (kgb) booltrueoutputinputconnectablestorablekeyable
Keep facet group border. If "on", the borders of input faces are maintained, otherwise the borders of input faces may be modified.
keepTextureBorders (ktb) booltrueoutputinputconnectablestorablekeyable
Keep texture border. If "on", the borders of texture maps are maintained, otherwise the borders of texture maps may be modified.
keepHardEdges (khe) booltrueoutputinputconnectablestorablekeyable
Keep hard edges. If "on", the hard edges of input faces are maintained, otherwise they may be deleted between two triangles.
maya80 (m80) booltrueoutputinputstorablehidden
Enable Maya 8.0 behaviour. This attribute is not meant to be modified through command line.