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This node creates a polygonal PlatonicSolid based on the radius and side length. As of now UVs on the Platonic Solids are not created and hence these cannot be textured.

Node nameParentsClassificationMFn typeCompatible function sets
polyPlatonicSolidpolyPrimitivegeometrykPolyPlatonicSolidkBase
kNamedObject
kDependencyNode
kPolyPrimitive
kPolyPrism
kPolyPipe
kPolyPyramid
kPolyPlatonicSolid

Related nodes

polyTorus, polyCube, polyCone, polySphere, polyCylinder, polyPipe, polyPrism, polyPyramid

Attributes (5)

createUVs, radius, sideLength, solidType, texture

Long name (short name)TypeDefaultFlags
radius (r) distance (double)1.0cmoutputinputconnectablestorablekeyable
Radius of the PlatonicSolid.
sideLength (l) distance (double)0.0cmoutputinputconnectablestorablekeyable
Side length of PlatonicSolid.
solidType (st) enum0outputinputconnectablestorablekeyable
What platonic solid to draw 0=Dodecahedron, 1=Icosahedron, 2=kOctahedron, 3=kTetrahedron
texture (tx) enum2outputinputconnectablestorable
What texture mechanism to be applied 0=No textures, 1=Object, 2=Faces
createUVs (cuv) enum3outputinputconnectablestorable
Create UVs or not.
  • 0: No UVs
  • 1: No Normalization
  • 2: Normalize Each Face Separately
  • 3: Normalize Collectively
  • 4: Normalize and Preserve Aspect Ratio