Point Rotation Scale (PRS) Controller
 
 
 

The point rotation scale (PRS) controller is the default controller assigned to objects when they are created, unless another default controller is set by the 3ds Max user.

The PRS controller keeps track of where the object is located in world space, any rotation data associated with the object, and the scaling factors associated with the object. The PRS controller consists of three sub-controllers: one for position, one for rotation and one for scale.

See also