This class is used to determine the default expand state of a specific node.
Public Member Functions |
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virtual bool | IsExpanded (int nodeID) |
Check if a specific node is expanded in
default. |
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virtual bool | CheckIfRecordState (int nodeID) |
Check if a specific node's expand state
should be recorded. |
virtual bool MaxCustomControls::NodeDefaultExpandState::IsExpanded | ( | int | nodeID | ) | [inline, virtual] |
Check if a specific node is expanded in default.
nodeID | The given node id. |
Default behavior: always returns true.
Reimplemented in MaxCustomControls::SceneMaterialExplorerExpandState, MaxCustomControls::SelectedMaterialExplorerExpandState, and MaxCustomControls::SceneExplorerNodeExpandState.
virtual bool MaxCustomControls::NodeDefaultExpandState::CheckIfRecordState | ( | int | nodeID | ) | [inline, virtual] |
Check if a specific node's expand state should be recorded.
nodeID | The given node id. |
Reimplemented in MaxCustomControls::SceneMaterialExplorerExpandState.