IParticleChannelShape.h File Reference

Channel-specific interfaces for ParticleChannelShape The channel is used to store particle representation in mesh form for viewports and during render The channel is a wrap around ParticleChannelMesh. More...

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Defines

#define  PARTICLECHANNELSHAPER_INTERFACE   Interface_ID(0x74f93b0c, 0x1eb34500)
#define  PARTICLECHANNELSHAPEW_INTERFACE   Interface_ID(0x74f93b0c, 0x1eb34501)
#define  GetParticleChannelShapeRInterface(obj)   ((IParticleChannelMeshR*)obj->GetInterface(PARTICLECHANNELSHAPER_INTERFACE))
#define  GetParticleChannelShapeWInterface(obj)   ((IParticleChannelMeshW*)obj->GetInterface(PARTICLECHANNELSHAPEW_INTERFACE))

Detailed Description

Channel-specific interfaces for ParticleChannelShape The channel is used to store particle representation in mesh form for viewports and during render The channel is a wrap around ParticleChannelMesh.

Definition in file IParticleChannelShape.h.


Define Documentation

#define PARTICLECHANNELSHAPER_INTERFACE   Interface_ID(0x74f93b0c, 0x1eb34500)
#define PARTICLECHANNELSHAPEW_INTERFACE   Interface_ID(0x74f93b0c, 0x1eb34501)
#define GetParticleChannelShapeRInterface (   obj )    ((IParticleChannelMeshR*)obj->GetInterface(PARTICLECHANNELSHAPER_INTERFACE))
#define GetParticleChannelShapeWInterface (   obj )    ((IParticleChannelMeshW*)obj->GetInterface(PARTICLECHANNELSHAPEW_INTERFACE))