IPFSystemPool.h File Reference

The interface and a method are used to access a list of all PF particle systems in the current scene. More...

#include "PFExport.h"
#include "..\ifnpub.h"
#include "..\notify.h"

Go to the source code of this file.

Classes

class   IPFSystemPool

Defines

#define  PFSYSTEMPOOL_INTERFACE   Interface_ID(0x74f93d0a, 0x1eb34500)
#define  GetPFSystemPoolInterface(obj)   ((IPFSystemPool*)obj->GetInterface(PFSYSTEMPOOL_INTERFACE))

Functions

PFExport IPFSystemPool GetPFSystemPool ()
  Gets PFSystemPool from the scene.

Detailed Description

The interface and a method are used to access a list of all PF particle systems in the current scene.

It is possible to register notification with the object thus getting notification each time when the set of all PF particle systems is changing (create, clone, delete).

Definition in file IPFSystemPool.h.


Define Documentation

#define PFSYSTEMPOOL_INTERFACE   Interface_ID(0x74f93d0a, 0x1eb34500)

Definition at line 23 of file IPFSystemPool.h.

#define GetPFSystemPoolInterface (   obj )    ((IPFSystemPool*)obj->GetInterface(PFSYSTEMPOOL_INTERFACE))

Definition at line 25 of file IPFSystemPool.h.


Function Documentation

PFExport IPFSystemPool * GetPFSystemPool ( )

Gets PFSystemPool from the scene.