IGameFX.h File Reference

#include "..\maxheap.h"
#include "..\BuildWarnings.h"
#include "..\strclass.h"

Go to the source code of this file.

Classes

class   IGameFX
  Main interface for parsing a generic effect file. More...
class   IGameFXProperty
  An interface that holds the data for an individual parameter in the D3D effect. This will include global parameters, samplers and transform data. More...
class   IGameFXPass
  Interface that holds per pass information. Each technique will be made up of one or more passes. More...
class   IGameFXTechnique
  An interface holding technique information for the effect. Each technqiue is made up of one or more passes. More...
class   IGameFXFunction
  Access function data contained in the effect file. More...

Namespaces

namespace   MaxSDK
namespace   MaxSDK::AssetManagement