IGame.h File Reference

Main IGame scene access including node and materials. More...

#include "..\maxheap.h"
#include "IGameControl.h"
#include "IGameMaterial.h"
#include "IGameObject.h"
#include "IGameStd.h"

Go to the source code of this file.

Classes

class   IGameNode
  A simple wrapper for max nodes. More...
class   IGameScene
  Main scene access. More...

Functions

IGAMEEXPORT IGameScene GetIGameInterface ()
  A global function to IGameScene, the main starting point in IGame.
IGAMEEXPORT float  GetIGameVersion ()
  Provides a way to query for the version of IGame the DLL has been built against.
IGAMEEXPORT float  GetSupported3DSVersion ()
  Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.

Detailed Description

Main IGame scene access including node and materials.

Definition in file IGame.h.


Function Documentation

IGameScene * GetIGameInterface ( )

A global function to IGameScene, the main starting point in IGame.

Returns:
A Pointer to IGameScene
float GetIGameVersion ( )

Provides a way to query for the version of IGame the DLL has been built against.

Returns:
A float value with the IGame Version
float GetSupported3DSVersion ( )

Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.

Returns:
A float value with the 3ds max version. This currently can either be 4.2, 5.1 or 6.0. If it is 6.0 or higher then it will be compiled with the VC7.0 compiler