Editing Keyframes in the Animation Tab Previous Next Modifying Interpolation

Chapter 21, Animation
Adding and Deleting Keyframes

You can add or delete keyframes in a variety of ways when focused in a Curve Editor.

To add a single keyframe to an animation curve:
  1. Press the plus key (+) to switch to Add Key mode.

  2. Place the cursor on the curve at the point where you want to add a keyframe.

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  3. Click once.

    A single keyframe is added.

To delete a single keyframe from an animation curve:
  1. Press the minus key (-) to switch to Delete Key mode.

  2. Enlarge the cursor by pressing Shift + plus sign (+). Reduce the cursor by pressing Shift +

    minus sign (-).

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  3. Place the cursor on the curve at the point at which you want to remove the keyframe.

    Note that the cursor becomes active (turns from orange to yellow) when it comes in contact with a keyframe.

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  4. Click once.

    The keyframe is deleted.

    To remove more than one keyframe with a single mouse click, enlarge the cursor so that it encircles several keyframes.

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  5. Click once. All keyframes within the area of the cursor are deleted.

To quickly delete a series of keyframes along an animation curve:
  1. Press the minus key (-) key to switch to Delete Key mode.

  2. Alt + click + drag the mouse along the curve.

    The keyframes are deleted.

Precision Keyframe Editing Top

There are several precision keyframe editing controls available to you in the form of hotkeys. The following section lists the hotkeys, their function, and how the keyframe appears in the editor--see Curve Editor and The Track Editor.

Hotkey and Function Keyframe in Curve Editor
Shift + T

Locks keyframe time

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Shift + V

Locks keyframe value

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Shift + L

Locks tangent length

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Shift + O

Locks tangent orientation

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Ctrl + Shift + L

Unifies tangent length

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Ctrl + Shift + O

Unifies tangent orientation

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Note: To return the keyframe to its previous state, press the hotkey again.

Other hotkeys are available for keyframing--see Appendix A, Hotkeys.

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