Setting Keyframes Automatically | Editing Keyframes in the Animation Tab | ||
Chapter 21, Animation |
Aside from modifying attribute values, you can also perform a variety of common operations by right-clicking in a value field, then selecting an operation from the menu. The following table lists these operations and describes their function:
Select: | To: |
Copy Key | Copy the keyframe. |
Cut Key | Cut the keyframe but maintain its information in the memory. |
Paste Key | Paste the keyframe to another location on the timeline where there isn't already a key. This operation is available if a keyframe has been copied or cut. |
Remove Key | Remove the keyframe from the timeline. |
First Key | Navigate to the first keyframe in the timeline. |
Previous Key | Navigate to the previous keyframe. |
Next Key | Navigate to the next keyframe. |
Last Key | Navigate to the last keyframe in the timeline. |
Copy Animation | Copy the animation of the selected channel. |
Cut Animation | Remove the animation from the selected channel but retain its values in the memory. |
Paste Animation | Paste the animation values into another attribute value field. |
Remove Animation | Remove the animation from the attribute without retaining its information in the pasting buffer. |