Use the Custom option to
            define Red, Green, and Blue Gain curves that are used to generate
            the grain signature.
         
         Using the Mono option,
            you can also apply custom monochrome noise, an option that is useful
            if you are adding grain to monochrome clips. Monochrome noise does
            not have to be black and white noise. You can adjust the Red, Green,
            and Blue curves to tint the grain in cases where you are adding
            grain to, for example, sepia monochrome clips.
         
         To add grain by defining a custom colour
            or monochrome grain signature:
         
         
            - From the Grain Signature box, click Custom
               or Mono.
               Instead of RGB sliders,
                  the Custom option provides Red, Green, and Blue Gain curves for
                  each channel that you can edit to produce the grain signature that
                  you need:
                
                  - If you select Custom, the noise associated
                     with the grain signature is colour noise.
                  
- If you select Mono, the noise is monochrome,
                     though not necessarily black and white. You can tint the grain you
                     add by adjusting the Red, Green, and Blue Gain curves.
                  
 
- To add grain to the clip, adjust the
               Red, Green, and Blue Gain curves.
               The Red, Green, and Blue
                  Gain curves represent the degree of grain added along the vertical
                  axis, and the corresponding luma value of the selected channel on
                  the horizontal axis. For example, to add grain primarily at the
                  higher luma range of the red channel, drag the right-most control
                  point of the red curve upward.
                The Red, Green, and Blue
                  Gain graph provides a thorough set of controls that you can use
                  to modify the Red, Green, and Blue Gain curves as needed:
                
                  - Select the curve that you want to modify
                     by selecting the corresponding option from the Channel box below
                     the RGB Gain graph.
                  
- To modify the shape of the selected curve,
                     press Alt+M to select Move
                     edit mode and then drag its control points.
                  
- To add control points to the selected
                     curve, press Alt+A to select Add
                     edit mode and then click the curve at the location where you want
                     to add the control point.
                  
- To delete control points from the selected
                     curve, press Alt+D to select Delete
                     edit mode and then click the control point that you want to delete.
                  
- Use the other edit mode options as needed.
                     Editing these curves and the options you can use are similar to
                     editing animation curves. See 
                              Editing Keyframes.
                  
- To undo the previous modification, click
                     Undo.
                  
- To reset the RGB Gain curves, click Reset.
                  
 
- To adjust the radius of the grain along
               the X-axis, drag the RGB Radius X sliders:
               
                  - Enable Proportional and drag the RGB
                     Gain sliders to add grain proportionately to the R, G, and B channels.
                  
- Disable Proportional and adjust the R,
                     G, and B channels independently to fine-tune the grain radius.
                  
 
- To adjust the radius of the grain along
               the Y-axis, drag the RGB Radius Y sliders:
               
                  - Enable Proportional and drag the R, G,
                     and B Gain sliders to add grain proportionately to the R, G, and
                     B channels.
                  
- Disable Proportional and adjust the R,
                     G, and B channels independently to fine-tune the grain radius.
                  
 
- When you are satisfied with the result,
               click Process to add grain to the clip.