You can add nodes to
            the pipeline to use while building your key. For example, you can
            place several garbage mask nodes on the pipeline.
         
         Most nodes can be placed
            anywhere on the pipeline. There are a few exceptions when it comes
            to the pipes of blend nodes. Certain nodes do not function on some
            pipes because of the way the pipes operate. See 
                     Using Blend Nodes and 
                     Nodes Placement Table.
         
         The method for adding
            nodes to blend node pipes differs from the method for adding them
            to branches:
         
         
            - When you add a node to the CBlend and
               MBlend pipes, you can simply drag and drop them onto the pipe and
               they are “attached”.
            
- When you add a node to branches of the
               pipeline (for example, to the Back branch), you need to cut the
               branch at the appropriate location, connect it to the new node,
               and reconnect the branch to the rest of the pipeline.
            
To add a node to the CBlend and MBlend
            pipes:
         
         
            - Scroll the node bar to display the node
               type you want.
            
- Do one of the following:
               
                  - Drag a node to the schematic and release
                     it in the approximate location you want it to appear.
                  
- Double-click a node. The new node appears
                     to the right of the most recently selected node, or group of nodes,
                     in the pipeline. If no node was previously selected, the new node
                     appears in the center of the schematic.
                  
 
- To use the node, it must be connected
               to the pipeline. Drag the node over one of the blend pipes and release
               the cursor.
                  
                     
                        
                        
                        
                           | To place the node: | Do this: |  
                           | Between two nodes. | Position it between the two nodes such that it is touching both
                              nodes. |  
                           | At the beginning of a pipe | Overlap it with the first node and move it back a bit. |  
                           | At the end of a pipe | Overlap it with the last node, move it ahead a bit, and
                              release the cursor. |  
 
 The node is added to
                  the pipeline.
                
To add a node to branches:
         
         
            - Scroll the node bar to display the node
               you want.
            
- Drag the node from the node bar to the
               schematic.
            
- Select Parent from the Edit Mode box.
            
- Drag the cursor across the branch where
               you want to add the node.
               The portion of the branch
                  between the previous and next items disappears.
                
- Drag the cursor from the front of the
               previous clip or node (or its Result tab) to the back of the new
               node.
               If the node has source
                  tabs, attach the branch to the front, back, or matte tab, depending
                  on the type of node. See 
                           Modular Keyer Node Reference.
                NoteYou can also use
                     the output (result image) of any node on the pipeline as an input
                     source for the new node. This includes the output of nodes along the
                     pipes of blend nodes.
                   
The branch is connected
                  to the new node.
                
- Drag the cursor from the result tab of
               the new node to the back of the next node (or to the appropriate
               source tab—see note, above).