The following procedure illustrates the animation
            workflow by describing how to set keyframes automatically for the
            saturation channel in the Colour Corrector. Subsequent procedures
            illustrate how to create animations in Paint and Action, respectively.
         
         If you find that the
            enabled Auto Key button is not visible enough, you can set it to
            Coloured in the Auto Key Look box in the Modules/Soft FX section
            of the Preferences menu.
         
         To animate saturation in the Colour Corrector:
         
         
            - In the Colour Corrector menu, enable
               Auto Key.
               When Auto Key is enabled,
                  a keyframe is set automatically each time you change a value at
                  any frame.
                
- In the timebar, position the clip at
               the first frame.
            
- In the channel hierarchy, click   beside the Master folder. beside the Master folder.TipPress  Alt and click to expand the folder
                     and all subfolders. When several folders are expanded at once, it
                     can be hard to match animation curves with their corresponding channel
                     in the channel hierarchy. Collapse folders you are not using to
                     isolate the channel you want to edit by clicking      . See  Displaying Channels.
                   
 
- Select the saturation channel and double-click
               the value.
            
- Enter 200.
            
- In the timebar, position the clip at
               frame 30.
            
- In the Channel Editor, double-click saturation
               and enter 0.
               The second keyframe is
                  set. The channel name and curve are highlighted.
                You have created an animation
                  that reduces the saturation over 30 frames.
                
- In the Animation controls, click Frame
               Chn.
               The Frame Channel button
                  adjusts the zoom factor in the Animation Curve window so that the
                  selected curve is displayed completely. In this way, you can see
                  the full shape of the curve from the first keyframe to the last
                  keyframe.
                
- Preview the result by clicking Process.
            
- Modify values, animation curves, and
               interpolation to refine the animation until you are satisfied with
               the result. See 
                        Editing Keyframes and 
                        Setting Interpolation.
            
- If you are animating several channels
               in the Colour Corrector, you can adjust the timing of the animations.
               See 
                        Controlling the Speed of Objects.
            
- If you intend to create keying and compositing
               animations, save the current setup in the Colour Corrector and reload
               it later in Batch.
               In Batch, use the Universal
                  Channel Editor to synchronize animations among Colour Corrector,
                  Keyer, Action, and other nodes.
                
To animate the size and colour of a brush
            stroke in Paint:
         
         
            - Click Paint, and then click AutoPaint.
               The AutoPaint menu appears.
                
- Set the following options:
               
            
- Enable Record.
               The Record button records
                  the brush strokes. See 
                           Recording Brush Strokes.
                
- Create brush strokes by painting on the
               clip.
               Once you are finished
                  recording the brush strokes, you are ready to animate the brush
                  and brush stroke attributes.
                
- Click below the timebar to stop recording.
               Record is disabled and
                  you are in Play mode.
                
- Enable Animation.
            
- Swipe the bar at the bottom of the Paint
               menu to display the Channel Editor.
            
- In the animation menu, make sure that
               Auto Key is enabled.
            
- Move the positioner to the first frame.
            
- In the channel hierarchy, open the Brush
               folder and set the following channel values:
               
                  - Set the Size channel to 1.
                  
- Set the Colour g (green) channel to 12.
                  
 
- Move the positioner to frame 7 and set
               the following channel values:
               
                  - Set the Size channel to 50.
                  
- Set the Colour g (green) channel to 98.
                  
 
- Move the positioner to frame 11 and set
               the following channel values:
               
                  - Set the Size channel to 66.
                  
- Set the Colour g (green) channel to 100.
                  
- Set the Colour b (blue) channel to 48.
                  
 
- Move the positioner to frame 30 and set
               the following channel values:
               
                  - Set the Size channel to 118.
                  
- Set the Colour g (green) channel to 17.
                  
 
- Click Process and then play the clip
               to view the result of the animated brush stroke.
            
To animate the transparency of media
            in Action:
         
         
            - In Action, load a front, back, and
               matte clip.
            
- Add a surface for the media.
            
- In the Action menu, enable Auto Key.
               When Auto Key is enabled,
                  a keyframe is set automatically each time you change a value at
                  any frame.
                
- Move the positioner to frame 1.
            
- Click Object to display the Image menu.
            
- Enter 0.0% in the Transparency field.
            
- Move the positioner to frame 10 and set
               the transparency to 16%.
            
- Move the positioner to frame 20 and set
               the transparency to 40%.
            
- Move the positioner to frame 30 and set
               the transparency to 100%.
            
- Click Animation and open the image x folder,
               where x is an integer representing
               the image.
            
- Select the transparency channel.
               Keyframe indicators appear
                  as blue bars in the timebar.
                
- Click Process and then play the clip
               to view the result of the animated media transparency.
            
- If necessary, edit the timing of the
               keyframes in the Track Editor to make sure all of the different
               animations occur in proper sync. In a viewport, press F5 until the Track Editor appears,
               or select Tracks from the Channel View box.