Use
            the Freehand Mesh tool to perform intricate mesh modelling.
         
         To create a freehand mesh:
         
         
            - In the Warper menu, click Freehand.
            
 
            - Click the edge of a patch, and continue
               clicking until you complete the mesh.
            
 
            - Ctrl-click
               the final vertex.
            
 
         
         To delete a freehand mesh:
         
         
            - Click Delete.
            
 
            - Click the spline or vertex you want to
               delete, or click Undo.