You
can use a 3D object as a particle generator. Particles are generated
from the centre of each polygon.
To add a particle stream using a 3D object:
- Select or add the 3D object that you
want to use as a particle generator.
- With the 3D object node selected in the
schematic, do one of the following:
- Drag the particle generator node from
the node bar and place it in the schematic.
- Drag the particle generator node from
the node bar to Result view, so you can see its effect on the scene
before placing it exactly where you want.
- Double-click the particle generator node
in the node bar. You do not need to be in Schematic view to add
a node in this manner.
A particle generator
object is added and automatically connected to the selected 3D object.
- Set the particle generator's properties.
See
Customizing the Particle Stream.
- If you do not want the 3D object to appear
in the scene, hide the model in Schematic view. A particle stream
is generated from the hidden model.