Video and Audio Transitions
 
 
 

The following tables describe how transitions are supported in Flame.

Transitions marked with an * are also supported with the “Inverse” option set.

Blend

Avid Flame
Dip to colour Translated to Dissolve with colour data value
Dissolve Converted to Dissolve (linear animation)
Fade from colour Supported; background is black only, reset manually
Fade to colour Supported; background is black only, reset manually
Picture-in-picture Not supported; replaced by Dissolve + cue mark

Film

Avid Flame
Film dissolve Converted to Dissolve (hermite animation)
Film fade Converted to Dissolve (linear animation)

Box wipe

Avid Flame
Bottom box* Converted to SMPTE 025; softness not supported
Bottom left to top right* Converted to SMPTE 006; softness not supported
Bottom right to top left* Converted to SMPTE 005; softness not supported
Left box* Converted to SMPTE 026; softness not supported
Right box* Converted to SMPTE 024; softness not supported
Top box* Converted to SMPTE 023; softness not supported
Top left to bottom right* Converted to SMPTE 003; softness not supported
Top right to bottom left* Converted to SMPTE 004; softness not supported

Edge Wipe

Avid Flame
Horizontal* Converted to SMPTE 001; softness not supported
Horz open* Converted to SMPTE 021; softness not supported
Bottom left diagonal* Converted to SMPTE 042; animation is inverted, softness not supported
Bottom right diagonal* Converted to SMPTE 041; animation is inverted, softness not supported
Upper left diagonal* Converted to SMPTE 041; softness not supported
Upper right diagonal* Converted to SMPTE 042; softness not supported
Vert open* Converted to SMPTE 022; softness not supported
Vertical* Converted to SMPTE 002; softness not supported

Shape Wipe

Avid Flame
4 corners* Converted to SMPTE 007; softness not supported
Horizontal bands Not supported; replaced by Dissolve + cue mark
Horizontal blinds Not supported; replaced by Dissolve + cue mark
Vertical blinds Not supported; replaced by Dissolve + cue mark
Center box* Converted to SMPTE 101; softness not supported
Circle* Converted to SMPTE 119; softness not supported
Ellipse* Converted to SMPTE 120; softness not supported
Clock* Converted to SMPTE 201; softness not supported
Diamond* Converted to SMPTE 102; softness not supported

Sawtooth Wipe

Avid Flame
Horizontal sawtooth* Converted to SMPTE 071; softness not supported
Horz open sawtooth* Converted to SMPTE 073; softness not supported
Vert open sawtooth* Converted to SMPTE 074; softness not supported
Vertical sawtooth* Converted to SMPTE 072; softness not supported

Matrix Wipe

Avid Flame
Grid* Not supported; replaced by SMPTE 008
One-way row Not supported; replaced by SMPTE 001 + comment
Speckle Not supported; replaced by SMPTE 001 + comment
Spiral Not supported; replaced by SMPTE 001 + comment
Zig-zag Not supported; replaced by Cue mark

Xpress 3D Effect

Avid Flame
3D ball Not supported; replaced by Cue mark
3D page fold Not supported; replaced by Cue mark
3D slats Not supported; replaced by Cue mark
3D PIP Translated to Soft Axis (Position / Scaling (ISO, Softness / Crop)

Miscellaneous

Avid Flame
Conceal Converted to Soft Axis (Conceal effect); softness not supported
L-Conceal Converted to Soft Axis (L-Conceal effect); softness not supported
Squeeze Converted to Soft Axis (Squeeze effect); softness not supported
Peel Not supported; replaced by Dissolve + cue mark
Push Not supported; replaced by Dissolve + cue mark
Spin Not supported; replaced by Dissolve + cue mark
Video gap Video gap
Video filler Video gap
Video match frame edit Match frame