You can play clips that you work with on the EditDesk in the Player module.
The Player contains tools for visual overlays and reference views, providing options for monitoring sources, clips-in-progress, and rendered results. You can also apply 3D LUTs to clips in the Player. These tools are available in all module image windows. See Module Essentials.
The Player plays source or processed clips in real time. Some systems may not be capable of playing high-resolution clips in real time. Some soft effects can be rendered in real time. For clips with transitions or stacked soft effects, the Player has a preview option that displays the rendered result on a frame-by-frame basis. Alternatively, you can process the effects for real-time playback.
When working with high-resolution clips, you can view them in the fullscreen Player. The fullscreen Player can display HD 1920x1080 clips at their native size (provided your graphics monitor supports, and is set, to display 1920 pixels across). The fullscreen Player supports most of the same features as the Player.
You can also play clips using the Source/Record Player and Triptych Player. The Source/Record Player displays players side by side for both the source clip (on the left) and the record clip or container clip (on the right), which you can use to perform editing operations in the Player module on the Smoke. The Triptych Player provides three Players, side-by-side, which you can use to simultaneously view the same clip in different contexts. For example, you can set the middle Player to play the clip, the left Player to show the clip’s incoming frame of the current element in the timeline, and the right Player to show the clip’s outgoing frame.