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 Defining a Basic LUT Type

Creating Custom 1D LUTs

Advanced Editing of the Conversion LUT Curve
 
                
               
             
             
            
            Modifying Basic Conversion
                  LUT Curves
          
       
       
       
       
      Once
         you define a basic LUT type, you can modify:
      
      
         - The reference white and reference black
            values
         
- The highlights and shadows
- The gamma of the conversion curve
- The gamma of the incoming film negative
- The degree to which the shoulder at the
            upper end of the conversion curve is softened
         
When you modify these
         values, the basic LUT curves are updated to reflect the changes.
         For all procedures, you can monitor the R, G, and B channels independently
         while modifying the LUT.
      
      NoteThe procedures in
            this section apply to predefined LUTs and LUTs that have been loaded.
            They neither apply to LUTs that have been imported nor 3D LUTs.
         
      To monitor the R, G, and B channels independently:
      
      
         - From the Edit Curve box, select Red,
            Green, or Blue to monitor the red, green, or blue channels independently.
         
Modifying Reference White
            and Reference Black Values
         
         The
            reference white and reference black values define the intensity
            levels at which incoming pixels are considered white or black respectively.
            For example, selecting a logarithmic-to-linear basic conversion
            LUT curve sets the reference white to 685 and the reference black
            to 95. (These have been shown to be good values for Kodak™ film stock.) As a result,
            source pixels with values from 685 and 1023 will produce white pixels,
            while those from 0 and 95 will bet set to black. 
         
         Reference white and black
            are affected by the values assigned to highlights and shadows. White
            pixels are mapped to the value set for highlights, while black pixels
            are mapped to the value set for shadows. See 
                     Modifying Highlights and Shadows.
         
         To modify reference white or black values
            using the Ref White and Ref Black fields:
         
         
            - Do one of the following:
               
                  - To set proportional R, G, and B values,
                     enable Prop and then enter the value in one of the (left-to-right)
                     R, G, and B Ref White and Ref Black fields.
                  
- To set independent R, G, or B values,
                     disable Prop and then enter the value in the corresponding (left-to-right)
                     R, G, or B Ref White and Ref Black fields.
                  
 
To modify reference white or black values
            using the LUT Editor graph:
         
         
            - Do one of the following:
               
                  - To set proportional R, G, and B values,
                     select All from the Edit Curve box, and then drag the vertical reference
                     white or reference black line left or right.
                  
- To set independent R, G, or B values,
                     select Red, Green, or Blue from the Edit Curve box, and then drag
                     the vertical reference white or reference black line left or right.
                  
 TipIf you already entered
                     independent values and want to modify the R, G, and B values proportionally,
                     you must drag the reference white or reference black line that corresponds
                     to the corresponding channel. To view the selected R, G, or B luma
                     values as a greyscale luma image in the Import Image menu, enable
                     the Exclusive button. 
                   
Modifying Highlights and
            Shadows
         
         Highlight and shadow values define
            the maximum and minimum values permitted for each channel. All values above
            the highlight are clamped down to it. Similarly, all values below
            the shadow are clamped up.
         
         To modify highlight and shadow values
            using the Highlights and Shadows fields:
         
         
            - Do one of the following:
               
                  - To set proportional R, G, and B values,
                     enable Prop and enter a value in one of the (left-to-right) R, G,
                     and B Highlights and Shadows fields.
                  
- To set independent R, G, or B values,
                     disable Prop and enter the value in the corresponding (left-to-right)
                     R, G, or B Highlights and Shadows fields.
                  
 
To modify highlight or shadow values
            using the LUT Editor graph:
         
         
            - Do one of the following:
               
                  - To set proportional R, G, and B values,
                     select All from the Edit Curve box, and then drag the horizontal
                     highlight or shadow line up or down.
                  
- To set independent R, G, or B values,
                     select Red, Green, or Blue from the Edit Curve box, and then drag
                     the horizontal highlight or shadow line up or down.
                  
 
Modifying the Gamma of
            the Conversion Curve
         
         Set
            the gamma correction value to correspond to the display gamma you
            set your system to use. You can select a preset from the Gamma Correction
            box or enter a custom value.
         
         To modify the gamma correction curve
            using the Gamma Correction fields:
         
         
            - Select an option from the Gamma Correction
               box.
                  
                     
                        
                        
                        
                           | Select: | To: |  
                           | Video Display | Set video gamma correction presets. |  
                           | Custom | Enter custom gamma values. |  
 
 
- If you selected Custom, do one of the
               following:
               
                  - To set proportional custom R, G, and
                     B gamma correction values, enable Prop, and then enter the value
                     in one of the (left-to-right) R, G, and B Gamma Correction fields.
                  
- To set independent custom R, G, or B
                     gamma correction values, disable Prop, and then enter the value
                     in the corresponding (left-to-right) R, G, or B Gamma Correction
                     field.
                  
 
To modify the gamma correction curve
            using the LUT Editor graph:
         
         
            - Do one of the following:
               
                  - To modify the combined R, G, and B gamma
                     correction curves proportionally, select All from the Edit Curve
                     box, and then drag the gamma correction curve left or right.
                  
- To set independent R, G, or B values,
                     select Red, Green, or Blue from the Edit Curve box, and then drag
                     the gamma correction curve left or right.
                  
 
Modifying the Gamma of
            the Incoming Film Negative
         
         The values in the Film Gamma fields affect
            the gamma correction curve inversely to the Gamma Correction fields. This
            is because the gamma correction performed using these controls is
            based on the gamma of the original film negative. Typically, the
            gamma of a film negative is 0.6. Only adjust this value if your
            film negative is of a non-standard gamma. You should not have to
            modify this value by very much.
         
         NoteFilm Gamma fields are not available if you
               are using the LUT Editor node in Batch because in the middle of
               a process pipeline you typically input a source that has already
               been gamma corrected for your display environment. In this case,
               you generally use the LUT Editor to apply a static colour correction.
            
         To modify the gamma correction curve
            using the Film Gamma fields:
         
         
            - Do one of the following:
               
                  - To set proportional custom R, G, and
                     B gamma correction values, enable Prop and then enter the value
                     in one of the (left-to-right) R, G, and B Film Gamma fields.
                  
- To set independent custom R, G, or B
                     gamma correction values, disable Prop and then enter the value in
                     the corresponding (left-to-right) R, G, or B Film Gamma field.
                  
 
Adjusting the Softclip
            Values
         
         You can soften the shoulder
            of the gamma correction curve by adjusting the Softclip values.
            When you soften the shoulder of the conversion curve, you soften
            the transition of colours toward the reference white value. This
            results in less harsh highlights in your clip.
         
         To soften the shoulder of the gamma correction
            curve using the Softclip fields:
         
         
            - Do one of the following:
               
                  - To set proportional custom R, G, and
                     B gamma correction values, enable Prop, and then enter the value
                     in one of the (left-to-right) R, G, and B Softclip fields.
                  
- To set independent custom R, G, or B
                     gamma correction values, disable Prop, and then enter the value
                     in the corresponding (left-to-right) R, G, or B Softclip field.
                  
 
To soften the shoulder of the gamma correction
            curve using the LUT Editor graph:
         
         
            - Do one of the following:
               
                  - To soften the shoulder of the combined
                     R, G, and B gamma correction curves proportionally, select All from
                     the Edit Curve box, and then Shift-drag
                     the gamma correction curve left or right.
                  
- To soften the shoulder of the R, G, or
                     B curves separately, select Red, Green, or Blue from the Edit Curve
                     box, and then Shift-drag the
                     gamma correction curve left or right.