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 Changing the Duration between Keyframes

Creating Animations

Setting Extrapolation
 
                
               
             
             
            
            Setting Interpolation
          
       
       
       
       
      Interpolation
         defines the shape of an animation curve between keyframes. You set
         the interpolation mode to determine the smoothness of the transitions
         for an entire curve or between keyframes. The smoother the transition
         between each keyframe, the less jitter in your result.
      
      The
         following table describes the interpolation modes and illustrates
         the resulting curves. You can set the default interpolation mode
         used when creating animations in the Preferences menu. The default interpolation
         is initially set to Hermite.
      
         
            
               
               
               
                  | Interpolation Mode | Resulting Curve | 
               
                  | Constant—Produces a square curve. The value
                     of one keyframe is held constant until the next keyframe. |  | 
               
                  | Linear—Joins keyframes using straight lines.
                     Linear interpolation may result in abrupt movement in the animation. |  | 
               
                  | Hermite—Produces a smooth curve with a smooth
                     transition between keyframes. Each keyframe on the animation curve has
                     an associated tangent handle. You can change the shape of the animation curve
                     by dragging the tangent handle. When you move a tangent handle,
                     it changes to a solid square. |  | 
               
                  | Natural—Produces a smoother, more continuous
                     curve than Hermite. This animation curve has natural cubic splines,
                     similar to Hermite curves, but the tangents of the spline adjust
                     themselves automatically to match the first and second derivatives
                     at each keyframe. This results in a very smooth curve. Each tangent
                     is re-evaluated when you move a point on the curve. |  | 
               
                  | Mixed—You cannot select Mixed. This option is
                     shown automatically when you select two or more channels that have different
                     interpolation modes, or when an animation curve contains different interpolation
                     modes between keyframes. |  | 
            
         
       
      To change the interpolation for an entire curve:
      
      
         - From the Channel View box, select Channels.
         
- From the Interpolation box, select an
            interpolation mode.
            As soon as you select
               the interpolation, it is applied to the selected curve.
             
To change the interpolation mode between
         keyframes:
      
      
         - Select the first keyframe of a sequential
            group of two keyframes in the animation curve that you want to change.
         
- From the Interpolation box, select an
            interpolation mode.
            The interpolation changes
               between the selected keyframe and the next keyframes. For example,
               the following figure shows the results of changing a keyframe's
               interpolation from Constant to Hermite in an animation curve that
               uses Constant interpolation.
             
To change the interpolation mode for
         a group of keyframes:
      
      
         - Press Ctrl and
            select the keyframes for which you want to change the interpolation.
            TipWhile pressing Ctrl, you can also draw a selection
                  box around the group of keyframes you want to select.
                
- From the Interpolation box, select an
            interpolation mode.
            The selected interpolation
               is applied to the keyframes.