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 Modifying Motion Path Speed

Controlling the Speed of Objects

Working with Motion Path Tangent Handles
 
                
               
             
             
            
            Moving a Vertex on a Motion Path
          
       
       
       
       
      Since
         you create a motion path in the scene and not in the Channel Editor,
         you do not have to be positioned at a specific keyframe to move
         the vertices of a motion path. You can move vertices and tangent
         handles for any keyframe in the animation.
      
      Moving a locked vertex
         on the spline changes the position of the object at that frame.
         A locked keyframe on the speed curve can only be moved along the
         horizontal axis (frame number). This changes the frame where the
         animation reaches a particular point on the spline, but not the shape
         of the spline. Thus only the animation timing is affected.
      
      To move a vertex on a motion path:
      
      
         - From the Edit Mode box, select Move.
- Select a vertex on the motion path.
- Drag the vertex or keyframe to its new
            location.
         
To move a keyframe on the speed curve:
      
      
         - From the Edit Mode box, select Move.
- Select a keyframe on the speed curve.
- Drag the keyframe to a new position.
            NoteYou cannot move the
                  first and last keyframes vertically because the timing of the animation
                  must begin at 0% and end at 100%.
                
To move the speed curve in the Animation
         Curve window:
      
      
         - From the Edit Mode box, select Translate.
- Select the speed curve.
- Drag the curve horizontally to a new
            position.
            NoteYou cannot translate
                  the first and last keyframes vertically because the timing of the
                  animation must begin at 0% and end at 100%.