Show in Contents
Add to Favorites
Home: Flame
Subdividing a Patch
Modifying a Mesh
Using the Freehand Mesh Tool
Effects
>
Warper
>
Modifying a Mesh
>
Adding a Vertex
For more control when manipulating an edge, add a vertex to the edge.
To add a vertex:
In the Warper menu, click Split.
Click the edge of a patch where you want to add a vertex.
Note
To delete a vertex created using the Split button, click Delete, then click the vertex.
Comment on this topic