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Defining the Front Source Mesh
Morphing
Using Source Interpolation
Defining the Back Source
Mesh
The back source mesh
always contains the same number of control points and patches as
the front source mesh. Copy the front source mesh to use as a starting
point, then adapt the mesh shape to the image at each frame of the
back clip.
If you are using the
Stabilizer and you need more detail for the back source mesh, add
subdivisions to the mesh. Be sure to add the same subdivisions to
the front source mesh.
NoteEnable the Fixed
button in the Stabilizer menu.
To define the source mesh for the back clip:
- Go to the first frame of the clip.
- Click Front Source, then click Copy to
copy the front source mesh.
- In the Morph menu, click Back Source
to select the back source mesh.
- Click Paste to paste the copied mesh
into the back source mesh.
- Click Back to view the back clip.
- Modify the back source mesh to match
the image in the back clip at each frame. You can either modify
the mesh manually or use the Stabilizer to track the movement in
the back clip.