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 Setting the Softness

Creating a Precise Key

Using YUV Softness
 
                
               
             
             
            
            Removing Noise from Softened Areas
          
       
       
       
       
      Once
         you sample for softness, use the Minimize Noise option to remove
         grain from the softened areas. Graininess, also known as noise,
         can occur at the edges of the key, or in the semi-transparent areas
         such as water or glass.
      
      First, sample an area
         containing noise. The 3D Keyer analyses the sampled area. Using
         Minimize Noise, you can then scale the softness in such a way as
         to minimize the noise in the softened areas.
      
      Minimize Noise is especially
         useful for semi-transparent areas and edges requiring a lot of softness,
         such as Smoke, reflection, and shadows.
      
      TipIf
            the entire clip is grainy, or if you are not satisfied with the
            results after scaling the softness, consider using another approach.
            For example, degrain the clip with Degrain before keying with the
            3D Keyer. You can add a Degrain node to the beginning of the Matte
            branch anytime. Additionally, use Minimize Noise on a degrained
            clip if needed.
         
      To remove noise:
      
      
         - Sample for softness. See 
                     Setting the Softness.
         
- Zoom in and choose the area you want
            to analyse. Look for graininess in the softened areas. For transparencies,
            look for graininess in the semi-transparent areas.
         
- Press N (Noise)
            and drag a rectangle in the selected area.
            The 3D Keyer analyses
               the pixels in the rectangle.
             
- Select Min Noise from the Softness Scaling
            box.
            An arrow appears in the
               softness ellipsoid, showing the direction in which the softness
               needs to be increased to reduce graininess in the sampled area.
             
- Increase the softness using one of the
            following methods:
            
               - Drag the cursor over the Scaling field
                  to the right. The softness is increased based on the results of
                  the analysis from the grainy region. Observe that the softness ellipsoid
                  is scaled in the direction of the arrow.
               
 NoteEach time you change
                  the Scaling value, it is returned to 1.00.
                
               - Use a colour value plotted in the image
                  window as the basis for virtual point scaling of softness. To do
                  this, use the O hot key to
                  plot a point in the image window, then press Ctrl+V, and click and drag in the Player.
               
 
- If some edges or areas are still not
            softened, analyse again in that area and repeat the procedure.
         
- Return the Softness Scaling to Prop (proportional
            scaling).
            Alternatively, press Alt + N to
               scale softness based on the Minimize Noise analysis. This hot key
               is the equivalent of selecting Minimize Noise in the Softness Scaling
               box, then scaling the softness using the Scaling field.
             NoteWhen Minimize Noise
                  scaling is selected, it controls the arrow in the RGB viewer. To
                  manually control the arrow, you must return to proportional scaling.
                
To scale softness using Alt+N:
      
      
         - Perform a noise analysis.
            NoteAlt + N only
                  works if an analysis for the noise has been done.
                
- Press Alt + N and click and hold the cursor
            anywhere in the image window. Drag the cursor to the left to decrease
            the noise or to the right to increase it.
            The softness is scaled
               according to the noise analysis. Notice that Minimize Noise appears
               in the Softness Scaling box as you use the hot key. When you release
               the cursor, the Softness Scaling option returns to Prop.
             TipFor transparencies,
                  use the V hot key to
                  remove unwanted grey areas in the matte, then use Alt+N to reduce noise in areas you
                  chose to soften (the transparency). Perform the two procedures alternately
                  until you achieve the best result.