Importing EDLs at Non-Native Frame Rates
 
 
 

You can load any EDL into your project, regardless of the frame rate of the imported EDL. Once the EDL is loaded, you can assemble it into a clip. For the system to recognize the media from a non-native frame rate EDL and mark it as captured, the Override Project Resolution button must be enabled before assembling. See Assembly Options Menu.

To import a non-native frame rate EDL into a project:

  1. In the Editing menu, from the Interchange Format box, select EDL, then click Import.
  2. In the Import EDL menu, click Load.
  3. In the EDL Load menu, select the frame rate of the EDL you are importing.

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  4. In the file browser, select the EDLs that you want to load.
  5. Click Load.

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