When loading saved setups in Distort,
you can now choose to replace any existing objects (such as splines
or axes) in your Distort scene with the loaded setup, or you can
append the setup to your existing Distort scene.
When you add multiple axes above a pair
of source and destination splines, each axis can be used to manipulate
a separate instance of the pair of splines. See
Instancing Distort Splines.