Access
            the LUT Editor to create custom 1D LUTs or tailor existing ones.
         
         You can access the LUT
            Editor from:
         
         
            - The EditDesk.
            
- The Import Image menu.
               NoteYou cannot import
                     3D LUTs when you access the LUT Editor from the Import Image menu
                     or the Deliverables menu.
                   
- The
               Batch schematic using a LUT Editor node, or from a Library, or Batch
               FX Output node via any one of these nodes' RGB LUT menus.
            
- The Batch clip via
               its RGB LUT menu.
            
- The Deliverables menu.
            
You can also access the
            LUT Editor to process clips with 3D LUTs. See 
                     Processing Clips with 3D LUTs.
         
         Once the LUT Editor is
            open, you can define a basic conversion LUT type—logarithmic
            to linear, vice versa, or custom. Or, you can use an existing LUT
            Editor setup as a starting point for creating the new LUT. A setup
            preserves certain useful menu settings.
         
         To access the LUT Editor from the EditDesk:
         
         
            - Make
               sure the current option in the Menu Priority box is disabled. 
            
- From
               the A/V Tools box, select and enable Film.
            
- Click LUT Editor, select a clip, and
               then select the destination for the processed clip.
               The LUT Editor appears,
                  loaded with the current frame of the clip.
                
- Define a basic LUT type, or load a LUT
               Editor setup to begin customizing the LUT. You can also load a 3D
               LUT with which to process the clip. See: