Use the Texture tab of the Stereo Object menu to position, rotate, scale, shear, and centre the left and right images of a stereo object.
The Texture controls are described as follows.
Position X, Y, and Z fieldsTranslate the selected axis.
Rotation X, Y, and Z fieldsRotate the selected axis.
Scaling X, Y, and Z fieldsChange the size of the axis.
Shear X, Y, and Z fieldsShear the axis.
Centre X, Y, and Z fieldsOffset an axis relative to its children.
Prop Scale buttonEnable to scale the X, Y, and Z axes proportionally.
Select: | To: |
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Sync L+R | Link the Left Eye and Right Eye values. A change to one value affects the other value. |
Absolute/Relative | Absolute: Make the values of the Left Eye and Right Eye the same when adjusting the value. Relative: Make the value of one eye relative to the change in the value of the other eye. |
Left Eye/Right Eye | Apply changes to the left or right eye and display the values of the left or right texture. |