Point light properties
 
 
 

A point light source emits light evenly in all directions from an infinitely small point in space. A point light is often used to simulate an incandescent light source.

NoteThe total number of lights in a scene cannot exceed 8.
Diffuse Color

Specifies the diffuse color of the light. The color can be edited by clicking the color box and using the Paint Tool Color window.

Intensity

Specifies the strength or brightness of the light source.

Light Decay

Specifies how quickly the light’s intensity decreases with distance. This property is not used with directional lights.

Locked To Camera

Locks the position of the light source to the camera. When the camera is rotated or tumbled, the effect of the light (specular highlight) changes relative to the model’s surface.

Show Manipulator

Displays the light’s transformation manipulator. The manipulator that gets displayed depends on the light type. For a point light, a move manipulator appears to let you reposition the location in X, Y, Z. For a directional light source a rotate manipulator appears to let you rotate the direction of the light source.

Show Light

Displays the light’s icon to determine its location and direction depending on the light type. For a point light, a sphere icon appears. For a directional light a set of arrows appears to indicate the direction of the light source.

Related topics

Create and edit lights