Simulates lighting in the scene based on an image of an environment. Image-based lighting can use High Dynamic Range Images (HDRI) for simulating very realistic lighting and reflection effects.
Displays the light’s transformation manipulator. The manipulator that gets displayed depends on the light type. For a point light, a move manipulator appears to let you reposition the location in X, Y, Z. For directional and image-based light sources a rotate manipulator appears to let you rotate the direction of the light source or the image map in relation to the model.
Specifies the image file path used as the light map. An environment is simulated around the model which affects the model’s overall luminance and also appears in the material’s reflection component. Whenever an image-based light is specified, the Image Based Light File replaces the Reflection Map file in the assigned material with the file specified by the image-based light.