#include <selectionset.h>
Inheritance diagram for mudbox::SelectionSet:

Public Member Functions |
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| virtual const mudbox::ClassDesc * | RuntimeClass (void) const |
| MeshInfo * | AddMesh (Mesh *pMesh) |
| Add a mesh to the set. |
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| void | SetVisible (bool bVisible) |
| Hides or shows the members of the set.
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| void | Serialize (Stream &) |
| Saves or loads from the given stream.
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| QList< MeshInfo * > & | MeshInfos () |
| Accessor for the array of members of this
collection. |
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| bool | Active () |
| void | SetActive (bool bActive) |
Static Public Member Functions |
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| const mudbox::ClassDesc * | StaticClass (void) |
| mudbox::Node * | CreateInstances (unsigned int iCount=1) |
Protected Member Functions |
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| SelectionSet (const QString &sName="") | |
| Constructor. Do not use it directly; Use
CreateInstance()
instead. |
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Protected Attributes |
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| bool | m_bActive |
| QList< MeshInfo * > | m_lMeshInfos |
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Constructor. Do not use it directly; Use CreateInstance() instead.
SelectionSet *mySelectionSet = CreateInstance<SelectionSet>();
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Reimplemented from mudbox::TreeNode. 00027 : |
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Reimplemented from mudbox::TreeNode. |
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Reimplemented from mudbox::TreeNode. |
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Add a mesh to the set.
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Hides or shows the members of the set. Reimplemented from mudbox::TreeNode. |
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Saves or loads from the given stream. Reimplemented from mudbox::TreeNode. |
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Accessor for the array of members of this collection.
00058 { return m_lMeshInfos; }
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00061 { return m_bActive; }
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00064 { m_bActive = bActive; }
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