#include <interface.h>
Public Types |
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enum | LayerUIType { ltSculptUI, ltPaintUI } |
Public Member Functions |
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void | ShowNewPaintLayerDialog (void) |
void | ActivateLayerSystem (LayerUIType eType) |
Activates the given system in the Layer UI window.
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bool | RestorePreviousBrush (void) |
Restores the current brush to the previous
one. |
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void | Load (bool bMerge, QString filename) |
Loads mesh only (.mud or .obj) into the
current scene. |
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00030 { 00031 ltSculptUI, 00032 ltPaintUI 00033 }; |
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Activates the given system in the Layer UI window.
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Restores the current brush to the previous one. |
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Loads mesh only (.mud or .obj) into the current scene. |