To remove artefacts, you can use either the Motion Estimation or Single Frame repair type.
With Motion Estimation, Lustre looks for colour differences between the current frame, the previous frame, and the next frame within a specified area, and differentiates between motion in the shot and artefacts using motion estimation calculations based on a specified search area. Large search areas are needed for shots with fast motion since the colour differences between frames will span a larger area than would be required for shots with slower motion. If a colour difference is found between adjacent frames, and is not identified as motion in the shot, it is assumed to be dust. To remove an artefact, Lustre creates a mask for it using a calculation that uses the pixel values on the previous and next frames at the identical location as the artefact.
The Single Frame repair type removes artefacts by cloning pixels adjacent to the artefact on the current frame rather than using pixel values from the previous and next frames.
Generally speaking, the Motion Estimation repair type does a better job than Single Frame, and it should be used when possible. Try Single Frame if the characteristics of the shot or the artefacts prevent the Motion Estimation repair type from successfully identifying and removing artefacts. For example, you will need to use Single Repair if an artefact appears on more than one frame.