Lustre can use
the audio files that you import into the scene's sacc_data\audio directory or embedded
in media imported from the Wiretap or Wiretap Gateway server.
NoteThe audio folder
is automatically created when you create a scene.
An imported audio file
can comprise of a single track or up to 16 interleaved tracks.
There are three ways
to import audio into Lustre:
- Outside of Lustre, copy WAV or AIFF files
manually to the scene’s sacc_data\audio folder.
- Within Lustre, import copies of audio
files using the Import file browser.
- Within Lustre, import audio through
the Wiretap server and Wiretap Gateway server.
To import an audio WAV or AIFF file while
in Lustre:
- Click Setup in the Main menu, and then
click Audio.
- In the audio file list, click the Browse
button.
The Import file browser
appears.
- Navigate to the appropriate source folder
and select one or more audio files. Traditional methods of multi-selecting (Shift-click, Ctrl-click) are enabled.
- Click Import or press Enter.
A copy of the audio file
is imported into the sacc_data\audio folder,
and appears in the audio file list.
NoteIf you add audio
files to the scene’s sacc_data\audio folder
after launching Lustre, press Ctrl+R to
refresh the audio file list.