Creating and Grading Geometries
 
 
 

When the Geom menu is enabled, you can create and colour grade up to 12 secondaries by using the Function panel to:

After you have created geometries, you can use the Grade menu to colour grade them.

To create geometries:

  1. Press the Geom button on the Navigation panel.

    The Rectangle, Circle, Wipe (in Dual view), and Bezier (free-form geometry) options are activated.

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  2. Use the numeric keys on the Navigation panel to select and enable a secondary layer. Press the number key once to select the layer, and then press it a second time to enable it. To enable layer 10, press the minus button (-). To enable layer 11, press 0. To enable layer 12, press the decimal button (.).
  3. Do one of the following:
    • Press F1 to add a rectangle.
    • Press F2 to add a circle.
    • Press F3 to add a wipe.
    • Press F4 to add a Bezier shape using the pen or mouse.
  4. Use the jog ball as a geometry mover and press the ALT and shot forward buttons to select the geometries on the current active secondary layer.
  5. On the Function panel, use the following controls to adjust the geometry.

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    Use: To:
    Wheels Modify the geometry's blur, colour, opacity, and softness.

    Wheel 1=Blur

    Wheel 2=Colour

    Wheel 3=Opacity

    Wheel 4=Softness

    The direction for edge softness is inwards or outwards depending on the direction that you rotate the wheel. To reset a wheel, press the button above it.

    Knobs at top left Scale the geometry.

    Knob 1=Size X

    Knob 2=Size Y

    Knob 3=Master (scales in locked proportions)

    To reset a knob, press the button below it.

    Knobs at top right Move the geometry.

    Knob 1=Move X

    Knob 2=Move Y

    Knob 3=Rotate

    To reset a knob, press the button below it.

    First row of buttons at bottom right Link secondary layers.

    F1=Add

    F3=Intersect

    F5=Subtract

    F7=Invert link

    Second row of buttons at bottom right Further modify softness.

    F2=Apply softness inside mask border

    F4=Apply softness outside mask border

    F6=Apply variable softness

    F8=Change softness type

    F1 button in centre column Delete the currently active geometry.
    SHOW button Toggle the geometry wireframe on or off.
  6. To colour grade the geometry, select either the Inside or Outside option button depending on whether colour grading should occur inside or outside the geometry. See Performing Colour Grading.