By default, the deformation
            mesh has three X,Y, and Z cells and one X, Y, and Z lattice. You
            can change the number of cells (1-3) or lattices (0-100).
         
         NoteYou can only change
               the number of cells or lattices before you modify the parameters
               of the mesh. If you modify a parameter, for example, translate a
               tangent, you cannot change the number of cells or lattices.
            
         To change the number of cells or lattices:
         
         
            - In the image window, select the mesh.
            
- In the Deform menu, change the number
               of cells in the Cells X, Y, and Z fields. By default they are set
               to 3, 3, 3.
            
- In the Lattices X, Y, and Z field, change
               the number of vertices.
               The cells or lattices
                  are added to the deformation mesh.
                
- To view the original mesh, enable Show
               Source.
            
- Use the Outside button to apply the deformation
               outside of the mesh (enabled) or constrain the deformation within
               the mesh (disabled).
            
To select points:
         
         
            - From the Edit Mode box, select Move or
               Select.
            
- Select the point(s):
               
                  - To select a single point, click the point.
                  
- To select multiple points, hold the Shift key and click the points you
                     want to select.
                  
- To select a range of points, hold the Ctrl key and draw a box around the
                     points you want to select.
                  
- To add a range of points to a selection,
                     hold Shift+Ctrl and
                     draw a box around the points you want to add to the selection.
                  
 When you move a point,
                  all selected points also move.
                To transform a point
                  on the mesh, drag it in the image window, or change the value in
                  one of the X,Y or Z Translation fields.