A particle bouncer element
            is added and automatically parented to a light source. The particle
            bouncer may not be parented by the right light source or axis. The
            bouncer must be parented by the light or axis added in the last
            step.
         
         NoteThe shape of the
               bouncer depends on the particle generator type.
            
         The following figure
            shows the schematic and the result of bouncing particles off a bouncer.
         
         To bounce particles off a bouncer:
         
         
            - Create a particle generator using a light
               source, 3D object, or surface as a particle generator. See 
                        Generating Particles.
            
- Add an axis or a light source to the
               scene.
            
- From the Node bin, double-click the Particle
               Bouncer node.
            
- If you are using an axis to set the position
               of the particle bouncer, select the axis and go to step 5. Otherwise,
               go to step 7.
            
- In the Axis menu, enable Free to sever
               the parent-to-child relationship between the particle generator
               and the axis.
               Any transformations and
                  animations from the particle generator are not passed to the axis.
                  This makes it easier to place the particle bouncer in the scene.
                
- Parent the particle generator to the
               particle bouncer's axis or light source.
               You must parent the particle
                  generator to the axis or light source; otherwise, the particles
                  will ignore the particle bouncer.
                
- In the Particle Bouncer menu, select
               Bounce from the Bounce Type box and set the appropriate bounce properties.
            
NoteIf the particle bouncer
               is not parented correctly, unparent the particle bouncer and make
               the axis or light source added in the last step its parent.