Adding a Light Source
 
 
 

When you add a light to a scene, it is applied to all objects. Before adding another light, you may want to position the light and modify its attributes. In the Lights menu, you can set lighting properties such as position, orientation, spread, falloff, and colour.

To add a light to the scene:

  1. Do one of the following:
    • Drag the light node from the Objects tab of the node bin and place it in the schematic.
    • Drag the light node from the Objects tab of the node bin to Result view, so you can see its effect on the scene before placing it exactly where you want.
    • Double-click the light node. The node appears next to the last added object. You do not need to be in Schematic view to add a node in this manner.

    A light is added to the scene. An icon representing the light source is added to the schematic.

    Show small imageShow large image

    Unlike many objects, a light is added without an axis. To set the position and rotation of a light source, use the Position and Rotation fields in the Light menu.

  2. To display the Light menu, double-click the selected light in the schematic, or follow the tab population rules for the Object menu. See Populating Menu Tabs of Selected Objects.
  3. Click Enable in the Light menu to activate the light source.

    The light icon appears in the scene.

    Show small imageShow large image

    (a) Light sources in the scene.