To edit a timewarp, use the Timewarp Editor.
To access the Timewarp Editor:
The Timewarp Editor appears.
(a) Timewarp channels (b) Positioner
The result clip frame number is mapped along the X, or horizontal, axis. The range is from 0 at the origin to the total number of frames at the right of the graph. You can add frames to the trail of the timewarp.
The source clip frame number is mapped along the Y, or vertical, axis. The range is from 0 at the origin to the total number of frames at the top of the graph. You cannot add frames to the source clip in the Timewarp Editor.