Show in Contents

Add to Favorites

Home: Smoke
LUT Editor Node

LUT Editor Node

Master Keyer Node
Applying a Conversion to an OpenEXR Image
You
can use a LUT Editor node to apply a conversion to an OpenEXR-formatted
clip. If a clip is stored at 16 bits, and you want to connect it
to a node that does not support floating-point data, attach it to
a LUT Editor node to apply a linear conversion to the clip.
To
apply a conversion using the LUT Editor node:
- Import
or load an OpenEXR-formatted clip stored at 16 bits.
- Drag
a LUT Editor node to the Batch schematic and connect it to a clip.
- Select
the node.
The LUT Editor appears.
- From
the Conversion LUT Type box, select EXR Display.
- To
convert the output, select the output bit-depth in the Destination
menu.