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Home: Lustre
Creating Keys
Secondary Colour Grading
Moving Geometries
Creating Geometries
You
can create and apply basic and free-form geometries to each secondary.
To create a geometry:
- Enable Geom and then select the shape
from the second row.
- Use the controls in the centre of the
control surface to modify the shape of the geometry, as well as
its colour, opacity, and position on the image. You can also apply
a blur.
- To set softness, use the Geometry Softness
dial.
- To apply logical operations to the geometry,
or invert the geometry, press the More button associated with the
second row on the left.