Sampling a Colour in the Diamond Keyer
 
 
 

The typical way to extract a key is to sample a pixel or an average colour in the image using the colour picker. Lustre also provides colour presets as a starting point for the key. You can also use previously saved keyer presets. See Saving and Loading Presets Using the Presets Lists.

To sample a colour:

  1. Set the view mode to Output. You can click the O button or press F12.
    NotePressing F12 to set the view mode to Output only works from Matte view.

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  2. Right-click the Keyer option box to enable the Diamond Keyer.

    The letters in the Keyer option box turn bright white indicating that the Diamond Keyer is enabled.

  3. Click a secondary button to select a layer.

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    You can also use one of the following hotkeys.

    Press: To enable:
    1 to 9 Secondaries one to nine.
    0 Secondary ten.
    - (minus sign) Secondary eleven.
    = (equal sign) Secondary twelve.
    TipTo toggle a secondary on or off, press \ (backslash).
  4. Right-click the secondary button to enable the layer.

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    NoteIf you do not enable the secondary layer, the colour pot will not be updated with your colour sample.
  5. Enable the Primary button to use primary grading results as the input to a key.
    NoteWhen Src: Prim is disabled, the raw scan is used as the input to the keyer, effectively bypassing any input LUTs and primary grading that have been applied to your shot.

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    (a) Primary button (b) Log to Lin button (c) Soften slider

  6. Enable the Log to Lin button. See Tools Settings.
  7. Adjust the Soften slider. See Tools Settings.
  8. To sample a colour, do one of the following:

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    (a) Colour pot (b) Presets options

  9. Sample the image:

    The cursor changes to a colour picker when you move it over the image in the Player. When you release the mouse, the initial chrominance range is set for softness and tolerance on the hue cube, and the colour pot displays the sampled colour.

    NoteThe chrominance of the sampled colour is represented by a black dot on the hue cube and the luminance of the sampled colour is represented by an orange bar in the Luminance gradient.
  10. If the colour pot is enabled, click it again to finish defining the colour.