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Configuring the Wiretap Server to use a Shared Storage Mount Point
Configuring Wiretap and Lustre
Setting Up the Lustre Wiretap Project
Configuring for Soft-Imported Timelines
If you will be working
with timelines containing soft-imported media, there are two configuration
details to take care of. First, you must configure the Wiretap path
translation table to permit the use of a shared storage mount point
(as indicated in
Configuring the Wiretap Server to use a Shared Storage Mount Point).
Next, you must correctly set up the directory structure on the shared
storage mount point, as indicated in the following procedure.
To configure projects to access soft-imported
timelines over Wiretap:
- On the shared network storage system,
such as a SAN or NAS, ensure that files to be soft-imported into
the Visual Effects and Finishing application are all located in
the same directory structure.
For example, the directory
on the shared network storage system could be configured as follows:
/SAN/lustre/scans_full/2k/images/2048x1556/
Such a configuration
is necessary in order for you to be able to render locally with Lustre.
- On the Visual Effects and Finishing workstation
where the Wiretap server is running, ensure the Wiretap path translation
file contains entries to translate the paths to the shared mount
points from one operating system to another.
This is necessary so
that Lustre can have access to soft-imported media in Wiretap
timelines.
See
Configuring the Wiretap Server to use a Shared Storage Mount Point.
- In the Lustre Project Management
menu, ensure that the Scans Full Home path points to the Windows
drive configured in the Wiretap path translation file (S:\), for example:
S:\lustre\scans_full\2k\images\2048x1556\
All other project setup
fields can be configured as usual.
- The shared network storage system, such
as the SAN or NAS, must be mounted and accessible (writeable) from
both the Wiretap server host and Lustre workstation.
You are now ready to
import soft-imported EDLs by way of Wiretap.
TipYou can tell whether
or not the directory has been properly translated by checking to
see if the <Home> prefix appears as part of the shot information
of the DLEDL in the Shot bin. See
Viewing Media File Information.