Lustre Configurations | |||
Chapter 1, Introduction |
Autodesk® Lustre® is a scene-based digital colour grading solution that provides an intuitive environment for matching colour across shots and for creating colour-based effects on film and high-quality HD or SD video source material.
Lustre enables complete control of the final colour of your media. It ensures consistency between shots by providing a single means of grading footage originating from diverse sources, such as live-action shots, CG sources, stock footage, and photographic plates. It eliminates the need to use filters to adjust for different lighting conditions when shooting at different times on a location.
Complete with media acquisition capabilities that allow you to digitize from a VTR, you can auto-conform an EDL or manually build a timeline with a full range of editing and trimming tools.
You can use the primary colour tools in Lustre to create a particular look or mood for a scene. For example, desaturate a scene to create a monochromatic look, or apply a subtle orange cast to add a sense of warmth. You can also use the secondary colour grading and tracking tools to isolate and emphasize a part of the image. For example, selectively adjust the brightness to direct the attention of the audience to a particular part of the scene.
Further enhance the look of your media with image repositioning controls for adjusting the pan, scan, scale, rotation and aspect ratio. Use Sparks® to create assorted effects. Dust removal tools make it easy to automatically clean up unwanted scratches, hair, and dust.
Film and video footage can be graded in Lustre in either logarithmic or linear colour space. You can also output using a selected LUT or create one. The output from Lustre is a high-quality, graded digital data master that can be used to prepare the digital negative or digital projection masters. You can also master to HD and SD video, DVD, or the Internet.