Configuring System Settings | |||
Chapter 3, Project Management |
Project Management is definition of project and user settings to customize the colour grading environment.
In Lustre, a project uses the following hierarchy:
Project: Generally speaking, a Lustre project corresponds to a large work effort such as a film. A project contains all the information regarding the location of:
Project data files
Original footage
Rendered files
Scene: a specific sequence of shots (or a scene) within the project.
Cut: a group of shots that get rendered
Grade: the operations performed on a cut.
Warning: In Lustre, you must create a scene before starting to do any work (importing, capturing or creating data), or you may lose important data. |
In addition, a project also contains information about the users accessing the project, and their preferences. Lustre saves the preferences of each user of a project at the end of every work session. The saved settings are restored when the user logs back on.
(Optional) Before running Lustre for the first time, configure the init.config file. See Configuring System Settings.
Create and set up the project. See Project Configuration.
Create and set up the users for the project. See User Configuration.
Create scenes. See Working With Scenes.
Organize the footage in cuts. See Working With Cuts.
Create grades. See Working With Grades.
Lustre with Incinerator in-line processing use the same project management concepts. The only difference is that in order to use Incinerator on the Lustre workstation, the Scans Full Home must point to the Gigabit Ethernet (GigE) IP address of the Lustre Media Server. In the Lustre Project menu, you can set the Project Home path to use the nfs mount of the media server. For further information on project management configuration in Incinerator, refer to the Autodesk Incinerator Installation and User Guide.