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Home: Inferno
Adding a Vertex
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Modifying a Mesh
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Warping with the Magnet Tool
Using the Freehand Mesh Tool
Use
the Freehand Mesh tool to perform intricate mesh modelling.
To
create a freehand mesh:
- In
the Warper menu, click Freehand.
- Click
the edge of a patch, and continue clicking until you complete the
mesh.
- Ctrl-click the final vertex.
To
delete a freehand mesh:
- Click
Delete.
- Click
the spline or vertex you want to delete, or click Undo.