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 Defining a Basic LUT Type

Creating Custom 1D LUTs

Advanced Editing of the Conversion LUT Curve
 
                
               
             
             
            
            Modifying Basic Conversion LUT Curves
          
       
       
       
       
      Once you define a basic LUT type, you can modify:
      
      
         - The
            reference white and reference black values
         
- The
            highlights and shadows
         
- The
            gamma of the conversion curve
         
- The
            gamma of the incoming film negative
         
- The
            degree to which the shoulder at the upper end of the conversion
            curve is softened
         
When you modify these values, the basic LUT
         curves are updated to reflect the changes. For all procedures, you
         can monitor the R, G, and B channels independently while modifying
         the LUT.
      
      NoteThe procedures in this section apply to
            predefined LUTs and LUTs that have been loaded. They neither apply to
               LUTs that have been imported nor 3D LUTs.
      To
         monitor the R, G, and B channels independently:
      
      
         - From
            the Edit Curve box, select Red, Green, or Blue to monitor the red, green,
            or blue channels independently.
         
Modifying Reference White and Reference Black
            Values
         
         The
            reference white and reference black values define the intensity
            levels at which incoming pixels are considered white or black respectively.
            For example, selecting a logarithmic-to-linear basic conversion
            LUT curve sets the reference white to 685 and the reference black
            to 95. (These have been shown to be good values for Kodak™ film stock.) As a result,
            source pixels with values from 685 and 1023 will produce white pixels,
            while those from 0 and 95 will bet set to black. 
         
         Reference white and black are affected by the
            values assigned to highlights and shadows. White pixels are mapped
            to the value set for highlights, while black pixels are mapped to
            the value set for shadows. See 
                     Modifying Highlights and Shadows.
         
         To
            modify reference white or black values using the Ref White and Ref
            Black fields:
         
         
            - Do
               one of the following:
               
                  - To
                     set proportional R, G, and B values, enable Prop and then enter
                     the value in one of the (left-to-right) R, G, and B Ref White and
                     Ref Black fields.
                  
- To
                     set independent R, G, or B values, disable Prop and then enter the
                     value in the corresponding (left-to-right) R, G, or B Ref White
                     and Ref Black fields.
                  
 
To
            modify reference white or black values using the LUT Editor graph:
         
         
            - Do
               one of the following:
               
                  - To
                     set proportional R, G, and B values, select All from the Edit Curve
                     box, and then drag the vertical reference white or reference black
                     line left or right.
                  
- To
                     set independent R, G, or B values, select Red, Green, or Blue from
                     the Edit Curve box, and then drag the vertical reference white or
                     reference black line left or right.
                  
 TipIf you already entered independent values
                     and want to modify the R, G, and B values proportionally, you must
                     drag the reference white or reference black line that corresponds
                     to the corresponding channel. To view the selected R, G, or B luma
                     values as a greyscale luma image in the Import Image menu, enable
                     the Exclusive button. 
                   
Modifying Highlights and Shadows
         
         Highlight and shadow values define the maximum
            and minimum values permitted for each channel. All values above
            the highlight are clamped down to it. Similarly, all values below
            the shadow are clamped up.
         
         To
            modify highlight and shadow values using the Highlights and Shadows fields:
         
         
            - Do
               one of the following:
               
                  - To
                     set proportional R, G, and B values, enable Prop and enter a value
                     in one of the (left-to-right) R, G, and B Highlights and Shadows
                     fields.
                  
- To
                     set independent R, G, or B values, disable Prop and enter the value
                     in the corresponding (left-to-right) R, G, or B Highlights and Shadows
                     fields.
                  
 
To
            modify highlight or shadow values using the LUT Editor graph:
         
         
            - Do
               one of the following:
               
                  - To
                     set proportional R, G, and B values, select All from the Edit Curve
                     box, and then drag the horizontal highlight or shadow line up or
                     down.
                  
- To
                     set independent R, G, or B values, select Red, Green, or Blue from
                     the Edit Curve box, and then drag the horizontal highlight or shadow
                     line up or down.
                  
 
Modifying the Gamma of the Conversion Curve
         
         Set
            the gamma correction value to correspond to the display gamma you
            set your system to use. You can select a preset from the Gamma Correction
            box or enter a custom value.
         
         To
            modify the gamma correction curve using the Gamma Correction fields:
         
         
            - Select
               an option from the Gamma Correction box.
                  
                     
                     
                     
                        | Select: | To: |  
                        | Video Display | Set video gamma correction presets. |  
                        | Custom | Enter custom gamma values. |  
 
- If
               you selected Custom, do one of the following:
               
                  - To
                     set proportional custom R, G, and B gamma correction values, enable Prop,
                     and then enter the value in one of the (left-to-right) R, G, and
                     B Gamma Correction fields.
                  
- To
                     set independent custom R, G, or B gamma correction values, disable Prop,
                     and then enter the value in the corresponding (left-to-right) R,
                     G, or B Gamma Correction field.
                  
 
To
            modify the gamma correction curve using the LUT Editor graph:
         
         
            - Do
               one of the following:
               
                  - To
                     modify the combined R, G, and B gamma correction curves proportionally,
                     select All from the Edit Curve box, and then drag the gamma correction
                     curve left or right.
                  
- To
                     set independent R, G, or B values, select Red, Green, or Blue from
                     the Edit Curve box, and then drag the gamma correction curve left
                     or right.
                  
 
Modifying the Gamma of the Incoming Film Negative
         
         The values in the Film Gamma fields
            affect the gamma correction curve inversely to the Gamma Correction
            fields. This is because the gamma correction performed using these
            controls is based on the gamma of the original film negative. Typically,
            the gamma of a film negative is 0.6. Only adjust this value if your
            film negative is of a non-standard gamma. You should not have to
            modify this value by very much.
         
         NoteFilm
               Gamma fields are not available if you are using the LUT Editor node in
               Batch because in the middle of a process pipeline you typically
               input a source that has already been gamma corrected for your display
               environment. In this case, you generally use the LUT Editor to apply
               a static colour correction.
            
         To
            modify the gamma correction curve using the Film Gamma fields:
         
         
            - Do
               one of the following:
               
                  - To
                     set proportional custom R, G, and B gamma correction values, enable Prop
                     and then enter the value in one of the (left-to-right) R, G, and
                     B Film Gamma fields.
                  
- To
                     set independent custom R, G, or B gamma correction values, disable Prop
                     and then enter the value in the corresponding (left-to-right) R,
                     G, or B Film Gamma field.
                  
 
Adjusting the Softclip Values
         
         You can soften the shoulder
            of the gamma correction curve by adjusting the Softclip values.
            When you soften the shoulder of the conversion curve, you soften
            the transition of colours toward the reference white value. This
            results in less harsh highlights in your clip.
         
         To
            soften the shoulder of the gamma correction curve using the Softclip fields:
         
         
            - Do
               one of the following:
               
                  - To
                     set proportional custom R, G, and B gamma correction values, enable Prop,
                     and then enter the value in one of the (left-to-right) R, G, and
                     B Softclip fields.
                  
- To
                     set independent custom R, G, or B gamma correction values, disable Prop,
                     and then enter the value in the corresponding (left-to-right) R,
                     G, or B Softclip field.
                  
 
To
            soften the shoulder of the gamma correction curve using the LUT
            Editor graph:
         
         
            - Do
               one of the following:
               
                  - To
                     soften the shoulder of the combined R, G, and B gamma correction curves
                     proportionally, select All from the Edit Curve box, and then Shift-drag the gamma correction
                     curve left or right.
                  
- To
                     soften the shoulder of the R, G, or B curves separately, select
                     Red, Green, or Blue from the Edit Curve box, and then Shift-drag the gamma correction
                     curve left or right.