Drawing a Fill Object
 
 
 

Use the Fill object tool to fill areas of an image with colour. While this is similar to using the Fill command in the Paint menu, you can only use this tool with colour, Shade, and Wash, and not to fill areas with a reference image. However, you can edit fill objects after you draw them.

NoteA fill object cannot have a gradient.

To draw a fill object:

  1. In the Graphics menu, click Add.
  2. Select the Fill object in the Object Tools window.

    The Fill object controls appear.

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  3. Select a colour model from the Colour Model box (RGB or YUV).
  4. Select the colour channels you want to use (R, G, and B, or Y, U, and V).

    The choice of colour channels determines how Paint evaluates the area you want to fill. For example, if you select R, G, and B, Paint fills areas whose adjacent pixels have red, green, and blue values in the specified range. If you select only R, Paint fills only areas whose adjacent pixels have red values in the specified range.

  5. Enter the Range and Softness values for the fill.

    The range determines how far the fill spreads from the point you click on the image; if you increase the range, you increase the fill area. The softness determines how much diffusion occurs at the edges of the fill; if you increase the softness, you increase the diffusion at the edges of the fill.

  6. Move the cursor to the canvas and click inside the area to fill.

    Paint fills the area with the current colour starting at the point you click.

    NoteThe colour of the image and the channel, range, and softness settings determine the extent of the fill. As you move the fill object, it changes size and shape in response to the different colours in the image.