Displaying Multiple Views
 
 
 

You can display up to four viewports at a time in the image window of most modules. Multiple viewports are convenient for setting channel values, working in Schematic view, and previewing your results all at the same time without having to switch views.

NoteThe Resize module supports two viewports; other modules support up to four viewports.

You can apply a different 3D LUT to each viewport. See Working with Multiple Views and 3D LUTs.

To view multiple viewports:

  1. In a module that supports multiple viewports, for example, Action, click View.
  2. Select an option from the Viewport Layout box.

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    Select: To view:
    1-up A single viewport (Alt+1).
    2-up Two viewports, side-by-side (Alt+2).
    3-up wide Three viewports, side-by-side (Alt+3).
    3-up Three viewports, two side-by-side, and one on top (Alt+3).
    4-up Four viewports, two up and two down (Alt+4).

Using a Viewport Navigator

You can enable a viewport navigator in any module that supports multiple viewports. The navigator displays an overlay of the viewport's area of interest. You can adjust the area of interest gesturally as an alternative to zooming and panning the view.

To use the viewport navigator:

  1. In a module that supports multiple views, click View.
  2. With a viewport selected, select Enable.

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    The viewport navigator appears in the selected viewport. A grey outline indicates the current area of interest.

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  3. To adjust the area of interest:
    • Drag over the area of interest to move it. For example, to view schematic nodes that appear to the right of the viewport, drag the area of interest right in the viewport navigator.
    • Ctrl-drag a new box to change the area of interest.
  4. You can also Alt-drag the viewport navigator to move it.

Displaying Widgets in Selected Viewports

If you are working in multiple viewports, you can display widgets such as icons, crop boxes, and 3D histograms in all viewports or in a selected viewport.

To display widgets in selected viewports:

  1. In a module that supports multiple views, click View.
  2. From the Widget Display box, select Widget Sel to display widgets in the selected viewport, or select Widget All to display widgets in all viewports.

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Changing the Multiview Layout

When you select a multiple viewport layout, a default layout appears, and each viewport is set to display a default view. You can change both the default layout and the views in each viewport to suit your needs.

To change the default viewport layout:

  1. Do one or more of the following:
    • Hold the cursor over the lines dividing the image window and drag. The current zoom/pan settings of affected viewports are unchanged. (You can Ctrl-click the Home button to set the width of the frame to match its viewport.)
    • Hold the cursor over the lines dividing the image window and Ctrl-drag. The current zoom/pan settings automatically change so the frame matches its viewport's width.
    • Select the viewport to make it current (a yellow border indicates the current viewport) and then select a view option (for example, Front) or press a hot key (for example, F1).
  2. To restore the default settings, select an option from the Reset box.

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    Select: To:
    Reset Layout Restore the default layout for the current viewport layout option. You can also Alt-click a viewport border.
    Reset All Restore the default layout for all viewport layout options.

Synchronizing Current Frame Display Across All Viewports

By default, when you scrub or jog a clip, only the current viewport (a yellow border indicates the current viewport) is updated. The other viewports continue to display the last frame at which they were parked until you release the cursor. However, you can set all viewports to be updated in sync with the current viewport.

To synchronize the current frame display across all viewports:

  1. Display the View menu.
  2. Select an option from the Viewport Update box.

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    Select: To:
    Update All Update all viewports to display the same frame as the current viewport.
    Update Sel Update only the current viewport. Other viewports continue to display the last frame at which they were parked only once you release the cursor.

Working with Multiple Viewports and a Broadcast Monitor

By default, Inferno sends the graphics signal of the upper-right viewport to the broadcast monitor. However, you can set any viewport to be sent to the broadcast monitor at any time.

To send a viewport to the broadcast monitor:

  1. Click the viewport that you want to send to the broadcast monitor to make it current (a yellow border indicates the current viewport).
  2. Press Ctrl+Alt+M.