Using Scripts
 
 
 

Batch scripts are ASCII files that contain instructions related to a Batch job. They must have the file extension .bscript for Batch to recognize them. A Batch script is executed after the Output or Export node to which the script is associated has finished rendering.

NoteUse the imgview and movie scripts with the Export node, and use the listVariables script with the Export or Output nodes.

You should consult with your system administrator when creating scripts. Scripts are created using either C shell, Korn shell, or Perl. Also, Batch scripts must have the proper file access, directory access, and execution permissions for the files, directories, and applications in the script.

When the script is executed, Inferno continues with its own processes and does not wait for the script to terminate. Inferno imposes no restrictions with executing scripts; however, make sure that no one else is using the system when a script is executed and that the script is approved by your system administrator.

Script variables that you can set are defined in the following table.

Variable Description
BATCH_NODE_NAME Corresponds to the name of the Output node or the Export node. This is the same name that you provide in the Queue Manager Node Name field.
BATCH_FIRST_FRAME Corresponds to the first frame displayed in the Queue Manager for the selected node name.
BATCH_LAST_FRAME Corresponds to the last frame displayed in the Queue Manager for the selected node name.
BATCH_ASPECT_RATIO Corresponds to the framestore aspect ratio.
BATCH_FRAME_RATE Applies only to scripts associated with Export nodes.

This is the framerate of the final clip result.

BATCH_FRAME_WIDTH Applies only to scripts associated with Export nodes.

Corresponds to the width of the final clip result.

BATCH_FRAME_HEIGHT Applies only to scripts associated with Export nodes.

Corresponds to the height of the final clip result.

BATCH_OUTPUT_DST Applies only to scripts associated with Output nodes.

Indicates the destination of the final clip result as either the Inferno reel or a clip library.

BATCH_BIT_DEPTH Applies only to scripts associated with Export nodes.

Specify the bit depth of the final clip result.

BATCH_CROP_WIDTH Applies only to scripts associated with Export nodes.

Specify the crop width of the final clip result.

BATCH_CROP_HEIGHT Applies only to scripts associated with Export nodes.

Specify the crop height of the final clip result.

BATCH_FILE_FORMAT Applies only to scripts associated with Export nodes.

Indicates the numbering format of a sequence of exported images in the final clip result. This numbering sequence ensures that the order of frames in the clip is intact when you import the clip.

BATCH_FILE_EXT Applies only to scripts associated with Export nodes.

Specifies the format to which the final clip result is being exported: Alias (.als), Cineon, Dpx (Spirit), Jpeg (.jpg), Pict (.pict), Pixar (.picio), Sgi (.sgi), SoftImage (.pic), Targa (.tga), Tdi/Maya (.iff), Tiff (.tif), or Wavefront (.rla).

BATCH_FILE_DIR Applies only to scripts associated with Export nodes.

Indicates the file location of the final clip result.