You can bounce particles off an image surface only. Particles will bounce off bilinear and bicubic surfaces, but only on the original flat surface and not on any changes in shape.
To create the bouncing particle effect, you start with a particle generator. When you determine the image off which you want to bounce particles, you must parent the particle generator to the image; otherwise, the particles will ignore the image. The following figure shows the schematic and the result of bouncing particles off an image using a light source as a generator.
To bounce particles off an image:
The parent-to-child relationship between the particle generator and the image is severed, allowing you to place the image in the scene more easily. Any transformations and animations from the particle generator are not passed to the image.
A particle bouncer is added and parented by the image.